using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CardRewardData")]
	public class CardRewardData : RewardData
	{
		public enum InnKeeperTrigger
		{
			NONE,
			CORE_CLASS_SET_COMPLETE,
			SECOND_REWARD_EVER
		}

		public string CardID => method_13("get_CardID");

		public TAG_PREMIUM Premium => method_11<TAG_PREMIUM>("get_Premium", Array.Empty<object>());

		public int Count => method_11<int>("get_Count", Array.Empty<object>());

		public InnKeeperTrigger InnKeeperLine => method_11<InnKeeperTrigger>("get_InnKeeperLine", Array.Empty<object>());

		public FixedRewardMapDbfRecord FixedReward => method_14<FixedRewardMapDbfRecord>("get_FixedReward", Array.Empty<object>());

		public CardRewardData(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CardRewardData(IntPtr address)
			: this(address, "CardRewardData")
		{
		}

		public new string ToString()
		{
			return method_13("ToString");
		}

		public bool Merge(CardRewardData other)
		{
			return method_11<bool>("Merge", new object[1] { other });
		}

		public new string GetAssetPath()
		{
			return method_13("GetAssetPath");
		}
	}
}
